Monday, April 9, 2012

Frugal Design Core Competencies

From Santa Clara University and their Frugal Innovation Lab - - the ten core competencies of frugal design and innovation:
  1. Adaptation - - The process of making something suitable for a new use or purpose.
  2. Affordability - - The extent to which something is affordable, as measured by its cost relative to the amount that the purchaser is able to pay.
  3. Green Technologies - - Those technologies which were developed with concern for or in support of protecting the environment.
  4. Lightweight - - Of thin material or build and weighing less than average.
  5. Mobile Enabled Solution - - Developing solutions to community wide problems through development of mobile application that can easily be used to collect, disseminate, or communicate information to or about a population.
  6. New Distribution Models - - Improving access to solutions by millions of people, getting it broadly into field usage.
  7. Ruggedization - - Designed or improved to be hard-wearing or shock-resistant.
  8. Simple User Centric Design - - A design philosophy and a process in which the needs, wants, and limitations of end users of an interface or document are given extensive attention at each stage of the design process.
  9. Magnificent Simplification - - To make something simpler or easier to do or understand.
  10. Use of Local Resources - - Identifying local and readily available materials and manufacturing within a region for use within design rather than being limited to traditional resources which may be too expensive or may not be available.

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